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Selah Goldston
Game Programmer/3D Environment Modeler
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Liminal Liftoff (2026)
Orbis: 627 (2023-2025) - Game Development
DnD House (2024) - Environment Art
The Hill (2023) - Environment Art
Adventure Time Train 2022 - Game Development
Student Work - Where it began
Liminal Liftoff
Orbis: 627 - NPC Trait controller functionality
Orbis: 627 - Mothership/Crew
Orbis:627 General Progress - (Fall 2024)
Orbis 627 - Environment Development
Hunger functionality
Xyonians-Orbis 627 Characters
Exploding Room
Orbis:627 Weapons Modeled, Animated & Scripted
Friends At a Table - Rigging Practice
Dnd House - Curtain Physics Animation
Motion Capture on a hill
Game Design 2- Final (First Orbis Iteration)
Game UI - Pause/Settings/Inventory
Train Model and Lighting
Forest hill - Terrain
3D Animation 2 Portfolio
My first ever unity project
Adventure Time Chess Board
PracticeObjects
Shreck and the Soldier
UV unwrapping Practice
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